blog:opensim:marsrp:mars_roleplay
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blog:opensim:marsrp:mars_roleplay [2025/08/07 11:59] – [RolePlay] Phil Ide | blog:opensim:marsrp:mars_roleplay [2025/08/07 12:01] (current) – [RolePlay] Phil Ide | ||
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There is a bug (let's be nice and call it a feature) in opensimulator, | There is a bug (let's be nice and call it a feature) in opensimulator, | ||
- | What happens when you die? Those not wearing a HUD get teleported home. This is the default behaviour in both Second Life and OpenSimulator for people with no health in damage enabled regions. Since I'm the only one who can set home in the region, and I don't allow other people to create avatars on my system, that means they' | + | What happens when you die? Those not wearing a HUD get teleported home. This is the default behaviour in both Second Life and OpenSimulator for people with no health in damage enabled regions. Since I'm the only one who can set home in the region, and I don't allow other people to create avatars on my system, that means they' |
If you are wearing the HUD though, I can catch that your health is zero and teleport you back to the Visitor Center where your health and oxygen will immediately start to regenerate. You get teleported to the ' | If you are wearing the HUD though, I can catch that your health is zero and teleport you back to the Visitor Center where your health and oxygen will immediately start to regenerate. You get teleported to the ' |
blog/opensim/marsrp/mars_roleplay.1754567958.txt.gz · Last modified: by Phil Ide