blog:opensim:scripts:os-partnership
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
blog:opensim:scripts:os-partnership [2025/06/30 09:41] – [Second Life] Phil Ide | blog:opensim:scripts:os-partnership [2025/06/30 09:43] (current) – [OpenSimulator] Phil Ide | ||
---|---|---|---|
Line 14: | Line 14: | ||
To partner someone in OpenSimulator begins by being a little more complicated: | To partner someone in OpenSimulator begins by being a little more complicated: | ||
- | I decide to write my own, and //after// writing my scripts, decided to look at the outworldz scripts. The outworldz scripts use the R.O.B.U.S.T. gatekeeper URI, and uses multiple states and uses six types of http request to complete the operation, which in my opinion is far too much. In addition, it assumes there are partner-specific PHP scripts already in place. I am absolutely thrilled that I did not have to reverse engineer PHP scripts that were not visible. | + | I decide to write my own, and //after// writing my scripts, decided to look at the outworldz scripts |
My own script requires only three types of http request: ' | My own script requires only three types of http request: ' |
blog/opensim/scripts/os-partnership.1751276494.txt.gz · Last modified: by Phil Ide